Warm-Up #16

Today’s Interaction Designer- A Model of Psychology and Design

Author: David Hogue

Date Completed: February 21, 2019

What I Already Knew:

  • Start low-tech with sketching, sticky notes, models, flows, and whiteboards to help identify solutions, missing information, and new ideas
  • You should have your prototype be in the hands of people who  are likely to use your product
  • Basic understanding of psychology help to create a better form of your product to your audience

What I Didn’t Know:

  • Interaction designers works closely with researchers to understand people and problems as well as with engineers and developers to understand the technical constraints
  • Interaction design is about designing for the entire interconnected system, device, interface, context, environment, and people
  • There are many different models of product design and development, at their core they all: discover (study and insights), craft (design and prototype), deliver (develop and measure), improve (iterate and optimize)

What I Want to Know More About:

I want to learn more about psychology to be able to create a more welcome product to its usersScreen Shot 2019-02-21 at 7.19.02 AM (2).png

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